Personal profile
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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SDG 16 Peace, Justice and Strong Institutions
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Dive into the research topics where Barbaros Bostan is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Collaborations and top research areas from the last five years
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FROM PERCEPTION TO PERFORMANCE: UNDERSTANDING PLAYER INFLUENCE IN DYNAMIC GAMING ENVIRONMENTS
Bostan, B. & Şahinler, T. G., 2024, 25th International Conference on Intelligent Games and Simulation, GAME-ON 2024. Bostan, B., Catak, G. & Geril, P. (eds.). EUROSIS, p. 41-46 6 p. (25th International Conference on Intelligent Games and Simulation, GAME-ON 2024).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Psychological and Behavioral Effects of League of Legends Rank System for Italian Competitive Players
Gursesli, M. C., Masti, F., Duradoni, M., Bostan, B., Sungu, E., Zilbeyaz, P. C. & Guazzini, A., 2024, Videogame Sciences and Arts - 13th International Conference, VJ 2023, Revised Selected Papers. Vale Costa, L., Zagalo, N., Veloso, A. I., Vairinhos, M., Gomes, D., Clua, E. & Arnab, S. (eds.). Springer Science and Business Media Deutschland GmbH, p. 59-71 13 p. (Communications in Computer and Information Science; vol. 1984).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
5 Citations (Scopus) -
PASSIVE COLLABORATION AND CONNECTIONS IN A ‘STRAND GAME’: CHANGING THE WAY WE PLAY
Bostan, B. & Şengün, S., 2022, 23rd International Conference on Intelligent Games and Simulation, GAME-ON 2022. Barbas, H. & Geril, P. (eds.). EUROSIS, p. 48-55 8 p. (23rd International Conference on Intelligent Games and Simulation, GAME-ON 2022).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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PLAYER NEEDS INVENTORY (PNI): AN ANALYTICAL FRAMEWORK FOR ANALYZING PLAYER MOTIVES IN VIDEO GAMES
Bostan, B. & Sezen, D., 2022, 23rd International Conference on Intelligent Games and Simulation, GAME-ON 2022. Barbas, H. & Geril, P. (eds.). EUROSIS, p. 41-47 7 p. (23rd International Conference on Intelligent Games and Simulation, GAME-ON 2022).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
2 Citations (Scopus) -
Turkish Adaptation Study of the Game User Experience Satisfaction Scale: GUESS-TR
Berkman, M. İ., Bostan, B. & Şenyer, S., 2022, In: International Journal of Human-Computer Interaction. 38, 11, p. 1081-1093 13 p.Research output: Contribution to journal › Article › peer-review
4 Citations (Scopus)